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New Zealand's very first fully automated escape room


19/10/2018

Wellington now has it's very own high-tech, fully automated escape room. Escape Mate located in the heart of the city and their brand new game, the "Spaceship"has just landed. It's featuring spectacular game designs, nonlinear game structures, and next level electronics, including physical sensors, light sensors, interactive props; - all triggered by player interaction. These games are the first escape rooms in the country that has gone hi-tech and have moved away from the basic structure of lock, boxes and keys to solve. Escape Mate implements all their previous experience, as well as the latest technology and future trends when it comes to their game designs.


Enter a real underground 1930’s bank vault to explore the SPACESHIP which has recently awoken, signalling the armada for an impending invasion. You must work as a team to decrypt and solve all of the alien technology inside, solve the mysteries, repair the ships engines and disable the signal that will doom the planet. In this mission you’ll need to collaborate with your team and use your creative problem-solving skills to make it out in 60 minutes.


It’s funny at times when you look at Wellington City, and are amazed by the beauty of the tall buildings and architecture or history of the CBD.

You almost forget what lies beneath the infrastructures and roads with endless amounts of cars on the street. The unnoticed world that lies beneath are floors and floors of businesses or work places, this is where the true magic of Escape mate happens.

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They are literally in a basement, a few floors down in Aviation House, right in the CBD on 12 Johnston Street. A massive bank vault accompanies them as they work away on briefing customers on how to ‘save the world’ through cracking codes and puzzles in our themed rooms.

Eight stories below the hustle and bustle of the city life, also lies a workshop filled with random objects – some that make no sense, but once pieced together with engineer support and researched professionals, a master piece emerges and becomes the tardis of the Spaceship, the centre piece of a new themed escape game.

As you walk through the workshop doors you are greeted with wood chippings, off cuts of some sort of material, saw dust, and best of all smiles from the Escape Mate team. The managing director differentiates Escape Mate from others by making everything in house. That’s right absolutely EVERYTHING that can be built is made in the workshop.

It takes about a year to fully plan and implement a fully automated theme for a new Escape room. The mountains of hours needed for the research, structure, planning, the intricacies of the codes and contraptions behind them, and the thought process behind the story line.

That year has come to surface and now Wellington can claim their very own fully mechanical escape room.

END


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