Bachelor of Creative Technologies Graduate Exhibition
Bachelor of Creative Technologies Graduate Exhibition Opening Saturday 21 June 2014 Between 5.30pm And 8pm
The three year Bachelor of Creative Technologies degree culminates in a graduation exhibition which showcases the best of student work from a range of creative technology discipline areas including Visual Arts, Film, Animation, Graphic Design, Photography and Interdisciplinary Practice.
Exhibition Title: VI
When: Opening 21 June 5.30pm
Exhibition Runs from 23 June to 27 June 2014
Where: 19 Tory Street Art Space, Wellington
Who: 6 Graduating students on the Bachelor of Creative Technologies degree
Creative Technologies Head of School Teriu Lemon will speak at the exhibition opening this Saturday. Students will be showcasing their extraordinary work and welcome the opportunity to speak with members of the creative and digital technology community.
“Astraea” by Alex Moses.
Creative Technologies will become of the exciting new campus planned for Cuba St and opening in 2018. For more information on the Centre for Creative Technologies and Arts view (http://www.weltec.ac.nz/ABOUTWELTEC/NewsandEvents/NewCreativeTechnologiesandArtsCentre/tabid/1464/Default.aspx)
Zoe Robinson - 24 Hours of Wellington: 24 Hours of Wellington is a film about Wellington City and its surrounding region. The project was completed over the course of three months using three DSLR cameras and is composed of over 15,000 photos.
“24 Hours of Wellington is a short technical film that I have wanted to make for a long time and was given the opportunity this year. I was inspired by spontaneous weekend drives my friends and I would take around Wellington to beautiful spots that we never knew existed beforehand. I wanted to encapsulate the beauty of the Wellington region and the places we rarely have time to stop by and appreciate.”
Selina Van Doorn - Chaos At Its Finest
“The process of my work consists of digital photography, collage and the 19th century photographic process of Cyanotypes which produces the prussian blue. I have deconstructed my images and created new perspectives of the nights I have been a part of. I have a love for live music and the energy created between the performers and the audience. I can feel the rise and fall of bodies in the room and it rattles my bones in a chaotic silence which is shown through the fragments of images.”
Laura O'Shea - What's Their Story
“For me photography is about more than just capturing beautiful pictures, it should be about telling a story - telling one story at a time. Identity, mystery, freedom, and the unknown is what lead me to decide that it was time to stop walking past everyday life, and to start appreciating the little things that are around us all every day. My goal is to try and put a smile on a few people’s faces and create a catalogue of New Zealander’s. This catalogue gave me a chance to explore one story at a time.”
Tama Al Posimani:
Identity, mythology, symbolism, rites of passage, are themes that occur in my work. A Polynesian word or phrase may trigger ideas for a painting and I do several sketches in my workbook to workout compositions. My process involves photoshop and photography. I use these mediums for generating visual ideas and to increase my production time. For my final year at WelTec I used the Polynesian word Fonua, as a starting off point for this series of paintings. They are based upon the 12 years I had spent on Niue Island.
“Astraea” was an experiment from beginning to end. I wanted to combine elements of illustration, which have always been an important part of my practice, with animation. Having only used 3D animation in the past I used this opportunity to gain a better understanding of 2D animation that combines both drawing and 3D models.
The work pulls inspiration from Noir Detective stories merged with early 20th Century Weird Fiction as well as elements of Science Fantasy. The final animation acts as an introduction to two characters and a small slice of the world they live in. My plan is to continue to tell the stories of these characters and flesh out their fictional world through a variety of media as I grow as a practitioner and continue to experiment.
With my project, I wanted to challenge myself by straying outside of my usual creative outputs into something much more tactile and physical. On a foundation of my own created narrative base, I sculpted characters from scratch to populate the world and the storyline I had created. It is a cathartic process for me, with each of the characters representing mental issues that I and many others have struggled with. Drawing inspiration from a fantasy basis, I wanted to subvert the usual fantasy tropes by creating a narrative in which all the main roles are strong females.